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Power SkillsEdit

These are the first job skills available to the Bunny and Buffalo classes.

Note: Keep in mind, when using the formulas, to change the percents to decimals. To do so, move the decimal two places to the left. Ex. 65% = .65, 150% = 1.50

Types of Skills:

  • Timer Skill
    • The skill is applied to the self or others for a given period.
    • This skill type usually consists of skills that change character attributes.
  • On/Off Skill
    • One time use skill.
    • An attack skill or attack magic spell would fall in this category.
  • Passive Skill
    • Once learned, the Passive Skills are in effect continuously without the use of MP or special movement.
    • Learning a special technique or skills that raise stats like MP and weight are Passive Skills.

1st Job Skills (Bunny / Buffalo)Edit

Steel PunchEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Steel Punch
Steel Punch' 0 On-Off 0 none none None
Beginner skill
Formula
Notes Cannot be bought in stores, and instead automatically given to characters created on or after August 23, 2007. Not tradable.
Level MP Cooldown Attack
1 24 3 seconds 100


ShockwaveEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Shockwave
Shockwave 1 On/Off 1 2
Clione Card
Clione Card x 2
None
Power-attack attacking one target.
Formula Normal Attack Damage * A
Level MP Cooldown Attack Percent (A)
1 32 4 seconds 130%
2 35 4 seconds 145%
3 38 4 seconds 160%
4 41 4 seconds 175%
5 44 4 seconds 190%
6 47 4 seconds 205%
7 50 4 seconds 220%
8 53 4 seconds 235%
9 56 4 seconds 250%
10 68 4 seconds 265%
Master 80 4 seconds 300%


Bull's EyeEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Bull's Eye
Bull's Eye 10 Timer 2 2
Hula Octopus Card
 Hula Octopus Card x 2
None
Stat booster for own character, adding AC.
Formula AC * A
Level MP Cooldown Accuracy Increase (A) Skill Duration
1 80 10 seconds 110% 60 seconds
2 100 10 seconds 113% 65 seconds
3 120 10 seconds 116% 70 seconds
4 140 10 seconds 119% 75 seconds
5 160 10 seconds 122% 80 seconds
6 180 10 seconds 125% 85 seconds
7 200 10 seconds 128% 90 seconds
8 220 10 seconds 131% 95 seconds
9 240 10 seconds 134% 100 seconds
10 260 10 seconds 137% 105 seconds
Master 300 10 seconds 145% 120 seconds


Burning RaveEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Burning Rave
Burning Rave 20 On/Off 2 2
Nephthys Card
Nephthys Card x 2
None
Double-attack striking one target. Prerequisite for Quad Punch (at level 10).
Formula AP* Actual percentage
Notes Actual percentage = Denoted percentage on skill window - 100%
Level MP Cooldown Denoted percentage on skill window Actual percentage
1 16 2 seconds 190% 90%
2 18 2 seconds 200% 100%
3 20 2 seconds 210% 110%
4 22 2 seconds 220% 120%
5 24 2 seconds 230% 130%
6 26 1 second 240% 140%
7 28 1 second 250% 150%
8 30 1 second 260% 160%
9 32 1 second 270% 170%
10 34 1 second 280% 180%
Master 40 1 second 310% 210%


ShockvibeEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Shockvibe
Shockvibe 20 Timer 1 2
Gold G Card
 Gold G Card x 2
None
Enemy debuffer lowering their AC.
Formula Enemy's AC * ( 1 - (A) )
Level MP Cooldown Accuracy Reduction (A) Skill Duration
1 30 5 seconds 15% 14 seconds
2 32 5 seconds 18% 16 seconds
3 34 5 seconds 21% 18 seconds
4 36 5 seconds 24% 20 seconds
5 38 5 seconds 27% 22 seconds
6 40 5 seconds 30% 24 seconds
7 42 5 seconds 33% 26 seconds
8 44 5 seconds 36% 28 seconds
9 46 5 seconds 39% 30 seconds
10 48 5 seconds 42% 32 seconds
Master 54 5 seconds 51% 38 seconds


Sense BreakerEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Sense Breaker
Sense Breaker 20 Timer 1 2
Gold G Card
Gold G Card x 2
None
Enemy debuffer lowering their perception.
Formula Enemy's DA * ( 1 - (A) )
Level MP Cooldown Perception Reduction (A) Skill Duration
1 30 5 seconds 15% 14 seconds
2 32 5 seconds 18% 16 seconds
3 34 5 seconds 21% 18 seconds
4 36 5 seconds 24% 20 seconds
5 38 5 seconds 27% 22 seconds
6 40 5 seconds 30% 24 seconds
7 42 5 seconds 33% 26 seconds
8 44 5 seconds 36% 28 seconds
9 46 5 seconds 39% 30 seconds
10 48 5 seconds 42% 32 seconds
Master 54 5 seconds 51% 38 seconds

Luck BreakerEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Luck Breaker
Luck Breaker 20 Timer 1 2
Silver G Card
Silver G Card x 2
None
Enemy debuffer lowering their luck.
Formula Enemy's LK * ( 1 - (A) )
Level MP Cooldown Luck Reduction (A) Skill Duration
1 30 5 seconds 15% 14 seconds
2 32 5 seconds 18% 16 seconds
3 34 5 seconds 21% 18 seconds
4 36 5 seconds 24% 20 seconds
5 38 5 seconds 27% 22 seconds
6 40 5 seconds 30% 24 seconds
7 42 5 seconds 33% 26 seconds
8 44 5 seconds 36% 28 seconds
9 46 5 seconds 39% 30 seconds
10 48 5 seconds 42% 32 seconds
Master 54 5 seconds 51% 38 seconds

Pumping HeartEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Pumping Heart
Pumping Heart 25 Timer Skill 3 3
Mummy Card
Mummy Card x 2
Burning Rave (Lv. 1)
Stat booster adding AP to self and party members.
Formula AP * A
Level MP Cooldown Attack Increase (A) Duration
1 200 10 seconds 06% 100 seconds
2 210 10 seconds 07% 105 seconds
3 220 10 seconds 08% 105 seconds
4 230 10 seconds 09% 105 seconds
5 240 10 seconds 10% 105 seconds
6 250 10 seconds 11% 105 seconds
7 260 10 seconds 12% 105 seconds
8 270 10 seconds 13% 115 seconds
9 280 10 seconds 14% 130 seconds
10 290 10 seconds 15% 145 seconds
Master 320 10 seconds 16% 160 seconds


Armor BreakerEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Armor Breaker
Armor Breaker 30 Timer 2 2
Turvy Card
Turvy Card x 2
Shockwave (Lv. 10)
Enemy debuffer lowering their defense.
Formula Enemy's DP * ( 1 - (A) )
Level MP Cooldown Defense Reduction (A) Skill Duration
1 40 5 seconds 14% 16 seconds
2 44 5 seconds 16% 18 seconds
3 48 5 seconds 18% 20 seconds
4 52 5 seconds 20% 22 seconds
5 56 5 seconds 22% 24 seconds
6 60 5 seconds 24% 26 seconds
7 64 5 seconds 26% 28 seconds
8 68 5 seconds 28% 30 seconds
9 72 5 seconds 30% 32 seconds
10 76 5 seconds 32% 34 seconds
Master 80 5 seconds 38% 40 seconds


Upper SmashEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Upper Smash
Upper Smash 40 On/Off 2 2
Koom Card
Koom Card x 2
Bull's Eye (Lv. 10)
Triple-attack attacking and stunning one target.
Formula (AP * A) * 2 + (AP * B)
Level MP Cooldown Attack A Percent (A) Attack B Percent (B)
1 60 4 seconds 400% 200%
2 65 4 seconds 410% 210%
3 70 4 seconds 420% 220%
4 75 4 seconds 430% 230%
5 80 4 seconds 440% 240%
6 85 4 seconds 450% 250%
7 90 4 seconds 460% 260%
8 95 4 seconds 470% 270%
9 100 4 seconds 480% 280%
10 105 4 seconds 490% 290%
Master 120 4 seconds 520% 320%


Hyper BeatEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Hyper Beat
Hyper Beat 45 Timer 4 3
Mimic Card
 Mimic Card x 2
Bull's Eye (Lv. 10)

Burning Rave (Lv. 10)

Stat booster adding attack speed.
Formula DX + A
Level MP Cooldown Dexterity Modifier (A) Duration
1 200 10 seconds -1 60 seconds
2 200 10 seconds -1 65 seconds
3 200 10 seconds -1 70 seconds
4 200 10 seconds -1 75 seconds
5 200 10 seconds -1 80 seconds
6 200 10 seconds -1 85 seconds
7 300 10 seconds -2 90 seconds
8 300 10 seconds -2 95 seconds
9 300 10 seconds -2 100 seconds
10 300 10 seconds -2 105 seconds
Master 400 10 seconds -3 120 seconds


Tornado BombEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Tornado Bomb
Tornado Bomb 50 On/Off 3 3
Guiana Card
 Guiana Card x 2
Armor Breaker (Lv. 1)
Power-attack attacking one target.
Formula Normal Attack Damage + A
Level MP Cooldown Skill Attack (A)
1 80 3 seconds 600
2 87 3 seconds 660
3 94 3 seconds 720
4 101 3 seconds 780
5 108 3 seconds 840
6 115 3 seconds 900
7 122 3 seconds 960
8 129 3 seconds 1,020
9 136 3 seconds 1,080
10 143 3 seconds 1,140
Master 163 3 seconds 1,320

2nd Job Boxer Skills (Bunny) / 3rd Job Mercenary SkillsEdit

Guard BreakEdit

Icon Name TM Level Skill Type Learn Prerequisite
Guard Break
Guard Break 41 (Mercenary 91) Passive 4 Shockwave (Lv. 10)
Enables Shockwave to break defense and target can not block or dodge.
Notes Cannot be leveled/mastered.


DashEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Dash
Dash 55 (Mercenary 105) On/Off 3 Hyper Beat (Lv. 1)
Quickly moves across a small area.
Notes Cannot be leveled/mastered.
Level MP Cooldown
1 100 6 seconds

Uppercut

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Uppercut
Uppercut 60 (Mercenary 110) On/Off 3 3
Quiem Card
Quiem Card x 2
Upper Smash (Lv. 10)
Focused spiritual energy into an attack.
Formula Normal Attack Damage * A
Level MP Cooldown Attack Percent (A)
1 140 23s 240%
2 150 22s 270%
3 160 21s 300%
4 170 20s 330%
5 180 19s 360%
6 190 18s 390%
7 200 17s 420%
8 210 16s 450%
9 220 15s 480%
10 230 14s 510%
Master 260 11s 600%


Quad PunchEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Quad Punch
Quad Punch 85 (Mercenary 135) On/Off 3 3
Crow Card
 Crow Card x 3
Burning Rave (Lv. 10)
Strikes four consecutive blows.
Formula (S * 4) + (N * 4)
Level MP Cooldown Special Attack Power (S) Normal Attack Power (N)
1 160 5s 330% 110%
2 170 5s 360% 120%
3 180 5s 390% 130%
4 190 5s 420% 140%
5 200 5s 450% 150%
6 210 5s 480% 160%
7 220 5s 510% 170%
8 230 5s 540% 180%
9 240 5s 570% 190%
10 250 5s 600% 200%
Master 280 5s 690% 230%

Counter PunchEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Counter Punch
Counter Punch 100 (Mercenary 150) Passive 3 3
Silver-Colored Mantle
Silver-Colored Mantle x 7
Uppercut (Lv. 10)
Boost the Uppercut skill damage.
Formula Uppercut attack percent% + Increase%
Level Uppercut Power Increase
1 120%
2 140%
3 160%
4 180%
5 200%
6 220%
7 240%
8 260%
9 280%
10 300%
Master 360%


Eagle EyeEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Eagle Eye
Eagle Eye 110 (Mercenary 160) On/Off 3 3 red
Red Eye Shadow
Red Eye Shadow x 7
Bull's Eye (Lv. 10)
Increases Accuracy of The Party.
Formula AC * Percent Increase = Total AC
Level MP Cool down Duration AC
1 300 10s 80s 110%
2 315 10s 80s 111%
3 330 10s 96s 112%
4 345 10s 104s 113%
5 360 10s 112s 114%
6 375 10s 120s 115%
7 390 10s 128s 116%
8 405 10s 136s 117%
9 420 10s 144s 118%
10 435 10s 152s 119%
Master 480 10s 176s 122%


GuardEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Guard
Guard 110 (Mercenary 160) On/Off 5 3
Dancer Michel Card
 Dancer Michel Card x 3
Hyper Beat (Lv. 10)
Formula
Notes 100% Block Physical/Gun Attacks
Level MP Cool down Duration Blocks
1 150 10s 15s 1
2 180 10s 18s 1
3 210 10s 21s 1
4 240 13s 24s 2
5 270 13s 27s 2
6 300 13s 30s 2
7 330 16s 33s 3
8 360 16s 36s 3
9 390 19s 39s 4
10 420 19s 42s 4
Master 510 22s 53s 5


Tetra PunchEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Tetra Punch
Tetra Punch 120 (Mercenary 170) On/Off 4 4
Slithis Card
Slithis Card x 4
Quad Punch (Lv. 10)
Strikes four consecutive blows.
Formula AP * (A)
Notes 4 hits combo
Level MP Cooldown Normal Attack Power (A)
1 140 7s 100%
2 160 7s 103%
3 180 7s 106%
4 200 7s 109%
5 220 7s 112%
6 240 7s 115%
7 260 7s 118%
8 280 7s 121%
9 300 7s 124%
10 320 7s 127%
Master 380 7s 136%

3rd Job Champion Skills (Bunny)Edit

AdrenalineEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Adrenaline
Adrenaline 130 Timer 4 3
Cobra Flower Card
Cobra Flower Card x 5
Pumping Heart (Lv. 10)
Increase Attack power
Formula AP*Percentage
Level MP Cooldown AP increase Duration
1 260 10s 2% 150s
2 280 10s 4% 155s
3 300 10s 6% 160s
4 320 10s 8% 165s
5 340 10s 10% 170s
6 360 10s 12% 175s
7 380 10s 14% 180s
8 400 10s 16% 185s
9 420 10s 18% 190s
10 440 10s 20% 195s
Master 500 10s 26% 210s


Flash CutEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Flash Cut
Flash Cut 120 On/Off 4 3
Slithis Card
Slithis Card x 5
Dash (Lv. 1)

Uppercut (Lv. 10)

A combination of dash and uppercut.
Formula (AP + (AC * 8)) * Magnification Ratio
Notes The magnification ratio column shows the actual percentage modifier, i.e. the skill does 480% at master.
Level MP Cooldown Attack Percent (A) Magnification Ratio
1 200 10s 180% 1.2
2 210 10s 225% 1.5
3 220 10s 270% 1.8
4 230 10s 315% 2.1
5 240 10s 360% 2.4
6 250 10s 405% 2.7
7 260 10s 450% 3.0
8 270 10s 495% 3.3
9 280 10s 540% 3.6
10 290 9s 585% 3.9
Master 320 8s 720% 4.8


Flaming FistEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Flaming Fist
Flaming Fist 145 On/Off 4 3
Madam Chiffon Card
Madam Chiffon Card x 5
Burning Rave (Master)

Counter Punch (Lv. 10)

Physical skill. Attack your enemy with fists empowered by your fighting spirit. The Fire Attribute damage of the skill increases with your Fire Attribute stat.

This skill's damage is counted as magical and is not affected by physical barriers such as Dark Barrier. To start this skill's quest, you must first meet all prerequisites.

Formula AP * Magnification Ratio * Fire Attributes
Notes
Level MP Cooldown Attack Percent (A) Magnification Ratio
1 240 15s 230% 1.15
2 260 14s 260% 1.3
3 280 13s 290% 1.45
4 300 12s 320% 1.6
5 320 11s 350% 1.75
6 340 10s 380% 1.9
7 360 9s 410% 2.05
8 380 8s 440% 2.2
9 400 7s 470% 2.35
10 420 6s 500% 2.5
Master 480 5s 570% 2.85


2nd Job Warrior Skills (Buffalo) / 3rd Job Duelist SkillsEdit

FaintEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Faint
Faint 41(Duelist 91) Passive 4 Shockwave (Lv. 1)
Enables Shockwave to paralyze an opponent (including bosses).
Notes Cannot be leveled/mastered.
Level Duration Activation Percentage
1 5 seconds 60%

LaceratorEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Lacerator
Lacerator 55(Duelist 105) On/Off 3 3
Quiem Card
Quiem Card x 2
None
Cuts multiple enemies by emitting a linear blade aura
Formula Normal Attack Damage * A
Level MP Cooldown Attack Percent (A)
1 80 3.7 seconds 114%
2 85 3.7 seconds 135%
3 90 3.7 seconds 155%
4 95 3.7 seconds 175%
5 100 3.7 seconds 195%
6 105 3.7 seconds 215%
7 110 3.7 seconds 235%
8 115 3.7 seconds 254%
9 120 3.7 seconds 270%
10 125 3.7 seconds 295%
Master 140 3.7 seconds 355%

BerserkEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Berserker
Berserk 70(Duelist 120) Timer 3 3
Crow Card
Crow Card x 3
Pumping Heart (Lvl 7)
Raises attack power by releasing all the anger; uncontrollable during use.
Formula Normal Attack Damage * A
Notes None
Level MP Cooldown Duration -HP/MP Attack Percent (A)
1 200 30 seconds 8 seconds 20 120%
2 210 30 seconds 9 seconds 20 127%
3 220 30 seconds 10 seconds 20 134%
4 230 30 seconds 11 seconds 20 141%
5 240 30 seconds 12 seconds 20 148%
6 250 30 seconds 13 seconds 20 155%
7 260 30 seconds 14 seconds 20 162%
8 270 30 seconds 15 seconds 20 169%
9 280 30 seconds 16 seconds 20 176%
10 290 30 seconds 17 seconds 20 183%
Master 320 30 seconds 20 seconds 20 204%

Piercing WaveEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Piercing Wave
Piercing Wave 85 (Duelist 135) On/Off 3 3
Crow Card
 Crow Card x 18
None
Converts air inside your character's body and releases it to your enemies
Formula Normal Attack Damage * A
Level MP Cooldown Attack Percent (A)
1 150 4 seconds 140%
2 160 4 seconds 170%
3 170 4 seconds 200%
4 180 4 seconds 229%
5 190 4 seconds 260%
6 200 4 seconds 290%
7 210 4 seconds 320%
8 220 4 seconds 250%
9 230 4 seconds 380%
10 240 4 seconds 409%
Master 270 4 seconds 500%

Aura of HasteEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Aura of Haste
Aura of Haste 100(Duelist 150) Timer 3 3
Very Sloppy Mud
Very Sloppy Mud x 8
Hyper Beat (Lv. 10)
Increases attack speed (DX) of entire party.
Level MP Cooldown Agility Duration
1 250 10 seconds -1 60
2 250 10 seconds -1 65
3 250 10 seconds -1 70
4 250 10 seconds -1 75
5 250 10 seconds -1 80
6 350 10 seconds -2 85
7 350 10 seconds -2 90
8 350 10 seconds -2 95
9 350 10 seconds -2 100
10 350 10 seconds -2 105
Master 450 10 seconds -3 120


Blazing StrikeEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Blazing Strike
Blazing Strike 120(Duelist 170) On/Off 4 3 Mingo Toy x 24 Aura of Haste (Lv. 1)
Multiple Attacks AOE(Based on DX, damage shown as one damage and is said to hit up to 5 targets at mastered)
Formula Normal Attack Damage * A * No. of hits.
Level MP Cooldown Attack Percent (A) Number of Targets
1 200 7 seconds 252% 2
2 220 7 seconds 258% 2
3 240 7 seconds 264% 2
4 260 7 seconds 270% 3
5 280 7 seconds 276% 3
6 300 7 seconds 282% 3
7 320 7 seconds 288% 3
8 340 7 seconds 294% 4
9 360 7 seconds 300% 4
10 380 7 seconds 306% 4
Master 440 7 seconds 324% 5


Tidal SlashEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Tidal Slash
Tidal Slash 110(Duelist 160) On/Off 3 3
1st Class Silk Thread
1st Class Silk Thread x 7
Lacerator (Lv. 10)
Attack based off the water element with an irregular AoE. (?)
Formula Attack Power x (Magnification Ratio + Water Attribute x 2.5)
Notes Should you use weapons without water element, ignore the water attribute part of the formula.
Level MP Cooldown Attack Percent (A)
1 300 4 seconds 220%
2 320 4 seconds 250%
3 340 4 seconds 280%
4 360 4 seconds 310%
5 380 4 seconds 340%
6 400 4 seconds 370%
7 420 4 seconds 400%
8 440 4 seconds 430%
9 460 4 seconds 460%
10 480 4 seconds 490%
Master 540 4 seconds 550%

Inferno SwordEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Inferno Blade
Inferno Sword 125(Duelist 175) On/Off 3 3 3x Dancer Isabelle Card Piercing Wave (Lv. 10)
Formula Attack * (Magnification Ratio + fire Attribute x 1)
Notes Attack based off fire element with a radius AoE centered on the user.
Level MP Cooldown Attack Magnification
1 320 5 seconds 190% 150%
2 340 5 seconds 215% 175%
3 360 5 seconds 240% 200%
4 380 5 seconds 265% 225%
5 400 5 seconds 290% 250%
6 420 5 seconds 315% 275%
7 440 5 seconds 340% 300%
8 460 5 seconds 365% 325%
9 480 5 seconds 390% 350%
10 500 5 seconds 415% 375%
Master 560 5 seconds 490% 450%


Tempest StrikeEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Tempest Strike
Tempest Strike 130(Duelist 180) On/Off 3 3 4x Cobra Flower Card Lacerator (Lv. 10)
Card No.9 teaches Tempest Strike where players can create sharp circular wind motions around them to slash their enemy
Formula

AP*(A + wind attribute * random whole number from 0 to 5)

Level MP Cooldown Attack Percent (A) Number of Targets/Hit Number
1 250 3 seconds 120% 1
2 275 3 seconds 130%
3 300 3 seconds 140%
4 325 3 seconds 150%
5 350 3 seconds 160%
6 375 3 seconds 170%
7 400 3 seconds 180%
8 425 3 seconds 190%
9 450 3 seconds 200%
10 475 3 seconds 210% 4
Master 550 3 seconds 240% 5

3rd Job Gladiator SkillsEdit

ShadowEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Shadow
Shadow 125 On/Off 4 3
Myconid Card
Myconid Card x 5
Blazing Strike (Lv. 10)
Shadow will create an illusion that attacks from multiple angles.
Formula Damage = [ AP - ( (DX-10) * 24) ] * Magnification Ratio
Notes ?
Level MP Cooldown No. of Shadow Attack Power Magnification Ratio
1 120 6 seconds 1 180% 120%
2 160 6 seconds 2 187% 249%
3 200 6 seconds 2 195% 260%
4 240 6 seconds 2 202% 269%
5 280 6 seconds 2 210% 280%
6 320 6 seconds 3 217% 434%
7 360 6 seconds 3 225% 450%
8 400 6 seconds 3 232% 464%
9 440 6 seconds 4 240% 640%
10 480 6 seconds 4 247% 658%
Master 600 6 seconds 5 270% 900%

Sonic SlashEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Sonic Slash
Sonic Slash 140 On/Off 4 3
Purple Worm Card
Purple Worm Card x 5
Tidal Slash (Lv. 10)
Sonic Slash will rupture your enemy's eardrums.
Formula Damage = AP x (Water Attribute % + Magnification Ratio x 3.5)
Notes Magnification Ration = Attack Power - 200%
Level MP Cooldown Attack Power
1 300 5 seconds 450%
2 330 5 seconds 480%
3 360 5 seconds 500%
4 390 5 seconds 520%
5 420 5 seconds 540%
6 450 5 seconds 560%
7 480 5 seconds 580%
8 510 5 seconds 600%
9 540 5 seconds 620%
10 570 5 seconds 640%
Master 660 5 seconds 700%

SuffocateEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Suffocate
Suffocate 130 On/Off 3 3 Unknown Sense Breaker (Lv. 10)
Suffocate will reveal hidden enemies. It also renders your enemy unable to breath.
Formula ?
Notes Cancel hidden state of nearby Thief Masters
Level MP Cooldown Duration
1 260 10 seconds 15 seconds
2 270 10 seconds 17 seconds
3 280 10 seconds 19 seconds
4 290 10 seconds 21 seconds
5 300 10 seconds 23 seconds
6 310 10 seconds 25 seconds
7 320 10 seconds 27 seconds
8 330 10 seconds 29 seconds
9 340 10 seconds 31 seconds
10 350 10 seconds 33 seconds
Master 380 10 seconds 39 seconds

Gale StrikeEdit

Icon Name TM Level Skill Type Learn Mastery Mastery Item Prerequisite
Gale Strike
Gale Strike 145 ? 4 3 Unknown Tempest Strike (Lv. 10)
An advanced form of Tempest Strike
Formula AP * (A + wind attribute * random whole number from 0 to 7)
Notes Skill Card dropped by Iron Knight
Level MP Cooldown Simultaneous Hits A
1 220 4.00 seconds 1 hit 140%
2 ? ? ? ?
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?
10 ? ? ? ?
Master ? ? ? 260%