FANDOM


300px-Shaman2

The Dragon is a Magic Type Character, that primarily uses Cane weapon types.

Job TreeEdit

First Job Second Job Third Job
Shaman


Shaman

Magician


Magician

Dark Lord


Dark Lord


Priest


Priest


Wizard2


Wizard

IntroductionEdit

Although physically weaker than many other Tricksters, he can command and control powers seemingly beyond imagination which makes him equally formidable on his own as well as in a party.

Reason for coming to Caballa IslandEdit

A descendant of both Roma and Asian, he was adopted by his rich parents when he was young. He studied medicine because of his parents wishes, but soon becomes fascinated with astrology and alchemy. One day, he receives a sign that predicts his return to his gypsy roots and it comes true. After a while, he becomes their leader but is faced with lack of food and other resources. While searching for answers, he gets another sign that shows Caballa Island and he heads off to find wealth for his people.

SkillsEdit

Magical Soul
Magical Soul
Mana Arrow
Mana Arrow
Cure
Cure
Invincible Casting
Invincible Casting
Aura of Mana
Aura of Mana
Bottle of Mana
Bottle of Mana
Rust
Rust
Mana Web
Mana Web
Mana Ring
Mana Ring
Mana Shield
Mana Shield
Mana Storm
Mana Storm
Mist of Mana
Mist of Mana
Arrow Rush
Arrow Rush
Mana Ring Booster

Mana Ring Booster

AppearanceEdit

Cold-hearted male character with wing, tail, and a rake-shaped fin. He always uses his magic staff whenever he does his magic.

Hair ColorEdit

Shaman Basic Hair

Basic Color

Price: 1000 Cash Points


Shaman Professional Hair

Professional Color

Price: 1000 Cash Points

Advancing to MagicianEdit

Level Required:

  • Base level 60 TM level 50

Item Required:

  • 1 Mil Galder Check (bought from Andrew at Megalopolis Bank)
    1 Mil Galder Check
  • Wise Dragon Badge (dropped by Kaboom in Caballa Relics Dungeon 4)
    Wise Dragon Badge

Rewards:

  • Sign of Magical Trick (Level 60)
    Sign of Magical Tricks
  • 1,000,000 Base and 12,000,000 TM exp.

Magician (2nd Job Dragon)Edit

300px-Magician2

Magician has an ability to harness the power of Light and Dark to either use recovery magic or attack magic, respectively. Dark magic generally consists of status changes and Light magics are generally healing magics.

The power of the Magician should never be undermined, however. Abandoning his now obsolete staff used as a Shaman.

SkillsEdit

Hinder Snare
Hinder Snare
Light Pact
Light Pact
Arrow of Light
Arrow of Light
Catastrophe Heal
Catastrophe Heal
Light Shield
Light Shield
Basic Healing
Basic Healing
Light Wave
Light Wave
Radiant Strike
Radiant Strike
Heart's Grace
Heart's Grace
Shield of Heaven
Shield of Heaven
Dark Pact
Dark Pact
Hellfire
Hellfire
Wicked Flame
Wicked Flame
Dark Distractor
Dark Distractor
Dark Lance
Dark Lance
Dark Barrier
Dark Barrier
Gravity Crush
Gravity Crush
Withering Disease
Withering Disease

AppearanceEdit

The Magician is reputable for his choice of clothing, thus earning him the name 'Girly-Boy'. Donning a feminine style of clothing consisting of a flashy pink shawl, robes, and skirt, the Dragon appears faintly outright.

Hair ColorEdit

Magician Basic Hair

Basic Color

Price: 1000 Cash Points


Magician Professional Hair

Professional Color

Price: 1000 Cash Points

Advancing to Dark Lord/Priest/WizardEdit

Level Required:

  • Base Level 130 TM Level 120

Items Required:

  • 1 x Ticket of the Valiant (dropped by Clurican in 2nd Closed Lot of Jade Steel)
  • 3 x 1 Mil Galder Check (bought from Andrew at Megalopolis Bank)
  • 1 x Harkon (drilled from various maps or from Blacksmith Marx - Find Ingredients for Precious Jewel)
  • 1 x Sacred Water (drilled in Swamp Fields)
  • 3 x Brass (dropped by Brass Knight in Vamp Dungeon 3)
  • 3 x Magnetite (dropped by Iron Knight in Vamp Dungeon 2 and 3)
  • 3 x Magic Powder (dropped by Bone Magician in Vamp Dungeon 4 and 5)
  • 3 x Glass Piece (dropped by Snowkid in Snow Field 1)
  • Dark Lord only: 1 x Alexandrite (obtained from drilling at Snow Hill mines)
  • Priest only: 1 x Shiny Diamond (dropped by Mister Freaks in Vamp Dungeon 2)
  • Wizard only: 1 x Emerald (dropped by King Yamu in Northwest Forest)
  • Note: All other items required are obtained from other quests in the advancement.

Rewards:

  • 3 x Flower of Revival
  • 1 x Light Compass
  • 1 x Alexandrite Guardian (Dark Lord) or Diamond Guardian (Priest) or Emerald Guardian (Wizard)
  • 26,992,280 Base and 700,997,250 TM Exp. (Overall)

Dark Lord (Pure Dark 3rd job Dragon)Edit

300px-Dark Lord2
A magician that chose to further his black magic.

SkillsEdit

Staff of Agony
Staff of Agony
Scythe
Scythe
Fear
Fear

AppearanceEdit

Dark Lord Hair

Basic Color

Price: 1000 Cash Points

Priest (Pure Light 3rd Job Dragon)Edit

Priest2
A magician that chose to further his white magic.

SkillsEdit

Searing Light
Searing Light
Med. Cure
Med. Cure

AppearanceEdit

Priest Hair

Basic Color

Price: 1000 Cash Points

Wizard (Hybrid 3rd Job Dragon)Edit

300px-Wizard
In the 3rd advancement, the Wizard can get elemental spells. A Wizard can combine two of the 5 elements. This is shown by the chart below.
Minstrelspell









SkillsEdit

Wizard skills are similar to Bard skills, however their TM level requirements are different. To figure out the difference add 50 TM levels to all base of the original TM level.


Bolster Ballad
Bolster Ballad
Seal of Water
Seal of Water
Drip Bomb
Drip Bomb
Water Web
Water Web
Water Shield
Water Shield
Shard of the Glacier
Shard of the Glacier
Seal of Thunder
Seal of Thunder
Electro Attack
Electro Attack
Electroshock
Electroshock
Thunder Shield
Thunder Shield
Tesla Field
Tesla Field
Seal of Fire
Seal of Fire
Whirlwind Blaze
Whirlwind Blaze
Incinerate
Incinerate
Fire Shield
Fire Shield
Phoenix Rising
Phoenix Rising
Seal of Earth
Seal of Earth
Cleaving Terra
Cleaving Terra
Summon Boulder
Summon Boulder
Earth Shield
Earth Shield
Botulism Cloud
Botulism Cloud
Seal of Wind
Seal of Wind
Wind Blade
Wind Blade
Whirlwind
Whirlwind
Wind Shield
Wind Shield
Razor Gale
Razor Gale

AppearanceEdit

Wizard Hair

Basic Color

Price: 1000 Cash Points